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Rising Legends:
Striker
Full-Blooded Demon
Athletics
2
Endure
2
Martial
3
Elude
3
Nimble
3
Tools
3
Guile
1
Poise
1
Zeal
2
Magic
1
Nature
1
Observe
2

Grit

10 Energy

8 Resolve

1 Luck

3 Minor Actions

Movement


Movement Types: Primary: Land, Flight with Wings | Secondary: Swim
Senses: Darksight
Languages: Keric, Demonic, Ancient
Size: 0    Height: 6'6"    Weight: 166 pounds
Age: 66 years    Gender:
Form: Claws, Fangs, Horns, Tail, and Wings
Affinities: None

0 / 12 AP

1 Training Limit

42 Carry Limit

87.15 Souls

1 Priority Bonus

3 Threshold

0 Physical Reduction

3 Pound Grip
Major Actions
Demonic Vanishing + 1SpaceTalentBecome invisible, then Warp to target space in 8 range.
Duration 1 round
Wings of Agony + 1BTacticalTimeSpiritualTalentYou and Allies in a Burst 4 gain +2 on their next damage roll.Instead, Allies can use a reaction to this to use Melee or Ranged Strike.
Duration 1 minute    Defense Endure
Augments
Affliction AugmentTacticalDespairAugment - EmpowerLock 1 Ailments. 2 Energy: Augment an attack. On success, deal 2 + Intensity * 2 damage of a Locked Ailment.Notes: Lock: Unsteady
Barrage Augment + BSpaceChaosAugment - Control2 Resolve: Augment an attack that deals damage and has a single target. Choose an additional 1 + Intensity different targets. Each is attacked with the same roll made against the initial target. The total damage from the attack is halved.3 Energy: The attacks do not have to choose different targets.
Passive effects
Full-blooded
As a magical effect targets you, you can increase its duration on you by 1.

Unholy
Gain 6 Necrotic Reduction and +1 on defense against Trauma.

Always ReadyMindOrder AnimalAspect (Strategist style)Gain +1 on Priority rolls.
Expert ImpedeBodyTacticalAspect (Impeder style)Lock 1 of Clumsy, Sickened, Stiff, Trauma, or Weak. When you Impede, you may instead deal 2 damage of a Locked Ailment. Increase damage you deal with Impede by 1.Notes: Lock: Weak
Strengthened WingsBodyMobileAspectGain Flight with Wings as a Primary Movement type. Double your carry limit to determine your limitations for flight.
Trick ShooterEarthTacticalAspect (Archer style)Lock 1 of Demoralize, Disarm, Impede, Release, Reposition, and Trip. As you attack with a ranged or thrown weapons, you can replace any effect of the attack with the effect of a Locked option.Notes: Lock: Impede
Owned Gear
Not calculated into above values yet.






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