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Rising Legends:
Medic
Full-Blooded Shimmer
Athletics
2
Endure
2
Martial
1
Elude
2
Nimble
2
Tools
2
Guile
1
Poise
3
Zeal
2
Magic
3
Nature
3
Observe
1

Grit

14 Energy

13 Resolve

1 Luck

2 Minor Actions

Movement


Movement Types: Primary: Land | Secondary: Swim
Languages: Keric, Angelic
Size: -1    Height: 4'8"    Weight: 51 pounds
Age: 111 years    Gender:
Affinities: None

0 / 12 AP

1 Training Limit

22.5 Carry Limit

53.26 Souls

0 Priority Bonus

4 Threshold

0 Physical Reduction

3 Pound Grip
Major Actions
Healing Waters + 1BNatureWaterCurative PotionSpell - Infusion (Survivor style)Heal target creature on Reach 4 Grit.Use Soothe with -3 on the roll. Gain +1 on the roll.
Defense Magic
Minor Actions
Radiant GlowRadiantTrick - InfusionIncrease the Light Tier in an Aura 3 by 1.
Duration 1 minutes
ResoluteCurativeHopeTrick1 Resolve: Heal 2 Energy.
Bolstered Defense + BMindTacticalResponseAs target Ally subject in Reach rolls defense, Aid their defense.Reduce the total of any penalties they have on the roll by 1.
Augments
Misheal AugmentNatureBodyChaosAugment - Control2 Resolve: Augment an effect that heals. It instead deals Stabbing Body damage to Grit.
Passive effects
Full-blooded
Gain Immunity to Radiant and +1 damage with Radiant effects.

Brilliant
Gain +2 on Aid rolls and do not become Blind or Overwhelmed by Light.

Radiant Body
Gain 6 Radiant Reduction. Vulnerable to Necrotic.

Radiant Attuned
Reduce your DL to use Radiant abilities and attacks made by those abilities by 2.

BiologistNatureBodyCurativeAspect (Survivor style)Gain +1 on Diseases and Poisons Knowledge and Soothe rolls.
Grand Heal + BWaterCurativeAspect (Empath style)After you roll a 12 in a healing roll, Soothe the creature healed with +1.If you Triumph the roll to use an ability that heals, gain +1 healing.
Peaceful NatureMindOrderAspectGain +1 d12 on Poise Influence rolls.
Owned Gear
Not calculated into above values yet.






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