Aspect (Impeder style)
Lock 1 + TT/2 of Clumsy, Sickened, Stiff, Trauma, or Weak. When you Impede, you may instead deal 2 damage of a Locked Ailment. Increase damage you deal with Impede by 1 + TT/3.
Boost: When you Impede, you may instead reduce Reach by 1 for 1 + TT rounds or cause Tier 3 Unaware..