
74.04
Inhaled - N2 Bulk
This poison looks like dust.
Attack Endure with 4d12 to deal 2 Clumsy, Slow, Stiff, and Unsteady damage.
The creature twitches uncontrollably.
Onset: Instant
Rarity: 6
Method: Irritant

216.26
Injury - N2 Bulk
This poison is Smell Magnitude 1.
Attack Endure with 5d12 to deal 2 Clumsy, Slow, Stiff, and Unsteady damage. Against a lycanthrope in animal or hybrid form, they then must roll Zeal, DL 3 + the attack dice, or they respond as if it were sunrise.
Irregular heartbeat, nausea, and clammy skin. Tier 3.
Onset: 1 Minute
Rarity: 5
Method: Neurotoxin

286.44
Contact - N2 Bulk
This poison looks and feels like gel.
Attack Endure with 6d12 to deal 3 Clumsy, Slow, Stiff, and Unsteady damage.
Irregular heartbeat, nausea, and clammy skin. Tier 3.
Onset: 1 Hour
Rarity: 5
Method: Neurotoxin

216.26
Ingested - N2 Bulk
This poison is Smell Magnitude 1.
Once exposed until the effect is fully cleared, each done reduces the DL to gain Curse of the Lycanthrope and for a Lycanthrope to resist shifting by 3.
Attack Endure with 5d12 to deal 2 Clumsy, Slow, Stiff, and Unsteady damage.
Irregular heartbeat, nausea, and clammy skin. Tier 3.
Onset: 1 Hour
Rarity: 5
Method: Neurotoxin

400.00
Ranged - Tier 2
Clumsy 2, Lightweight, Slow 2, Stiff 2
Damage: -
Range: 7
Type: Mystical

900.00
Ranged - Tier 0
Extra, Lightweight
Damage: 1
Range: 3
Type: Bashing
When this succeeds an attack against a creature, roll 2d12. Deal an amount of damage equal to one of the face value of your choice rolled of an Ailment matching the other face value rolled. 1 - Anosmatic. 2 - Deaf. 3 - Mute. 4 - Sickened. 5 - Trauma. 6 - Stiff. 7 - Slow. 8 - Blind. 9 - Dazzled. 10 - Clumsy. 11 - Unsteady. 12 - Weak.