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Rising Legends: Wrangler Abilities
Wrangler Abilities
While others fight with steel and magic, The Wrangler converses with the most personal of weapons when engaging in battle, their very own body.
Air Athlete Despair Animal
Response
After causing Grit Injury with an Unarmed Strike, attack with Injury d12 to deal 1 + TT Dazzled damage.
Defense Endure
Boost: 1 Energy: Also deal 2 Sickened damage.
Athlete Body Animal
Aspect
Reduce penalties you suffer on Reposition rolls by 1 + TT. When you Reposition, it does not count as being done as the result of another attack succeeding.
Boost: Increase damage caused by Collide caused by your Reposition by 1 + TT/2.
Chaos Gravity Tactician
Spell - Transference
Targets 2 subjects each in 12 range. At the end of your turn, use Reposition against each subject towards the other with Magic. On success, they are moved an additional 1 + TT/2 spaces in the same direction.
Duration 3 + TT rounds   Defense Magic
Boost: Instead, each target is Repositiond away from each other.
Athlete Order Animal
Aspect
Reduce penalties you suffer on Grab and Grapple rolls by +1 + TT/3. Gain +1 + TT/2 on defense against Disarm.
Boost: Gain +1 + TT/2 on defense against Release.
Athlete Body
Aspect
Lock 1 + TT/2 types of Overpower. Reduce your attack roll penalty caused by Rapid Strike with Locked options by 1d12.
Boost: Reduce your attack roll penalty caused by Rapid Strike with Hinder actions by 1d12.
Athlete Body Animal
Stance
Lock 1 + TT/2 of Accurate, Trauma, Devastating, Impact, Grab, Trip, Reposition, and Disarm. Your Unarmed Strikes gain the Locked properties.
Boost: Count as 1 + TT sizes larger to determine the effect of Bashing from your Unarmed Strikes.
Advanced Abilities
Those that practice and excel in the Wrangler style gain access to these more unique abilities.
Athlete Body Animal
Response
Requirements: 7 Combined Tiers of Athletics and Martial
When you Grapple, count as having a Distal that deal 2 + TT/2 Bashing damage.
Boost: Instead of damage, cause 2 + TT/2 Tiers of Strangled while they are Grappled by you.
Athlete Body Animal
Response
Requirements: 9 Combined Tiers of Athletics and Martial
After you succeed an Unarmed Strike, use Reposition against the target.
Boost: On success, move them an additional 1 + TT/2 spaces further from you.
Body Hero Potion
Spell - Mutation
Requirements: 7 Combined Tiers of Athletics and Martial
Target creature in 6 + TT x 2 range grows 1 size.
Duration 6 + TT x 2 rounds   Defense Magic
Boost: 4 Energy: Increase the size grown by TT/6.
Body Despair Potion
Spell - Mutation
Requirements: 7 Combined Tiers of Athletics and Martial
Target creature in 6 + TT x 2 range shrinks 1 size.
Duration 6 + TT x 2 rounds   Defense Magic
Boost: 4 Energy: Increase the size shrunk by TT/6.
Athlete Body Order Animal
Response
Requirements: 9 Combined Tiers of Athletics and Martial
After succeeding Grapple, increase the Tiers of Encumbered caused by 1 + TT/3.
Boost: You can use legs as Free Limbs to Grapple.
Athlete Body Hero
Trick
Requirements: 11 Combined Tiers of Athletics and Martial
Count as 1 + TT/3 sizes larger on Athletics rolls.
Duration 1 + TT rounds
Boost: Any number of target creatures gain +1d12 on Athletics defenses while they are in Reach.



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