Form Abilities
Form
Requirements: During Character Creation Only
Increase the number of Root abilities you can learn from your Primary Species by 1. Assign an additional 2 AP.
Boost: Increase the number of Root abilities you can learn from your Primary Species by an additonal 1. Assign an additional 1 AP.
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Form
Requirements: During Character Creation Only
Your torso and each of your limbs have a spikes distal with 1 + TT damage, Stabbing, and lightweight. After a non-ranged physical attack succeeds against you, attack the attacker with your spikes using Luck as the attack roll.
Boost: Lock 1 Craft Tier 3 poison. 12 times per day, after causing Grit Injury with your spikes, you can expose the target to the Locked poison.
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Form
Requirements: During Character Creation Only
Lock 1 + TT limbs. Locked limbs grow 1 size. Assign an additional 1 + TT AP.
Boost: Locked limbs grow 1 additional size. Assign an additional 4 AP.
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Form
Requirements: During Character Creation Only
Lock 1 + TT limbs or distals. If your Secondary Species has a Locked option, you gain the parts from that Species.
Boost: Gain a sense or non-Form, non-Full-Blooded feature of your Secondary Species that you do not have.
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Form
Requirements: During Character Creation Only
You are cut off from the Umbral Realm. You cannot use Magical Responses, Magical Tricks, or Spells, be resurrected, be sensed by detect Spells, be seen or found by scry effects, or Craft Artifacts, Inlays, or Potions.
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