Full-Blooded: Gain +1 damage with Unarmed Strikes.
Form: Have only a Torso and Head with Ears, Eyes, Mouth, Nose, and Teeth.
Beast Mind: Cannot be a playable character, has intelligence of an animal, has no starting Souls, and cannot speak. Can only learn Species abilities. Have no Training Limit. Ignore Skill Tier requirements during character creation.
Movement Types: Primary - Land / Secondary - Swim
Language: Keric
Size: 0 Height: 40"-65" Weight: 120-170lb
Age: 1
Training Rating: 1
Might
Finesse
Charisma
Wit
Athletics: 2
Elude: 2
Guile: 1
Magic: 0
Endure: 2
Nimble: 2
Poise: 2
Nature: 1
Martial: 2
Tools: 0
Zeal: 2
Observe: 2
Grit: 10
Threshold: 3
Affinities:
Energy: 8
Minor Actions: 3
Training Limit: 1
Resolve: 8
Movement: 5
Souls:
Shards:
0
Bulk Limit: 18
Does not reflect modifiers from abilities except Skill Tiers and passive size changes.
Abilities
Animal. Nightsight and Scent. 4 legs, claws, fangs, long torso.
Gear
Personal Details
Background: After humans began interacting with halflings and gnomes, they began breeding dogs for the purpose of riding for their shorter friends. These dogs are bigger and tougher than standard dogs, at the cost of being less efficient at tracking.