Full-Blooded: Gain +1 damage with Unarmed Strikes.
Form: Have only a Torso and Head with Ears, Eyes, Mouth, Nose, and Teeth.
Beast Mind: Cannot be a playable character, has intelligence of an animal, has no starting Souls, and cannot speak. Can only learn Species abilities. Have no Training Limit. Ignore Skill Tier requirements during character creation.
Movement Types: Primary - Land / Secondary - Swim
Language: Keric
Size: 4 Height: 9'-10' Weight: 6,000lb-13,0
Age: 1
Rarity: 3 Training Rating: 1
Might
Finesse
Charisma
Wit
Athletics: 4
Elude: 1
Guile: 1
Magic: 0
Endure: 4
Nimble: 1
Poise: 0
Nature: 2
Martial: 3
Tools: 0
Zeal: 1
Observe: 1
Grit: 46
Threshold: 10
Affinities:
Energy: 10
Minor Actions: 2
Training Limit: 1
Resolve: 5
Movement: 5
Souls:
Shards:
0
Bulk Limit: 167.063
Does not reflect modifiers from abilities except Skill Tiers and passive size changes.
Abilities
Animal. Scent. 4 legs, 2 horns, 1 tentacle, long torso.
Gear
Personal Details
Background: Elephants are large communal desert dwellers. They are usually docile but can be quite aggressive when threatened, or when competing for a female. Their tusks are highly valued for their ivory, but obtaining it can be very dangerous. When attacked, the family of elephants will often charge together at their adversary. Elephants are found most often around watering holes in the desert regions of the world.