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Rising Legends:
Elephant - Full-Blooded Beast
Full-Blooded: Gain +1 damage with Unarmed Strikes.
Form: Have only a torso and head with ears, eyes, mouth, nose, and teeth.
Beast Mind: Cannot be a playable character, has intelligence of an animal and no starting Souls, and cannot speak.
Beast Progression: Must expend double AP to learn, train, and boost abilities that are not from your Species.
Beast Body: Can only learn beast and Species abilities. Has no Training Limit. Ignore requirements during creation.
Base Skills: Each Skill Tier begins as Tier 0 and can be increased up to 4 as part of creation.
Movement Types: Primary - Land / Secondary - Swim
Language: Keric
Size: 4   Height: 9'-10'   Weight: 6,000lb-13,0
Age: 1   Rarity: 3   Training Rating: 1
Might Finesse Charisma Wit
Athletics: 4 Elude: 1 Guile: 1 Magic: 0
Endure: 4 Nimble: 1 Poise: 0 Nature: 2
Martial: 3 Tools: 0 Zeal: 1 Observe: 1
Grit: 46 Threshold: 10 Affinities:
Energy: 10 Minor Actions: 2 Training Limit: 1
Resolve: 5 Movement: 5
Cost Souls: Cost Shards: 0 Bulk Limit: 167.063
Does not reflect modifiers from abilities except Skill Tiers and passive size changes.
Abilities
Animal. Scent. 4 legs, 2 horns, 1 tentacle, long torso.
Gear
Personal Details
Background: Elephants are large communal desert dwellers. They are usually docile but can be quite aggressive when threatened, or when competing for a female. Their tusks are highly valued for their ivory, but obtaining it can be very dangerous. When attacked, the family of elephants will often charge together at their adversary. Elephants are found most often around watering holes in the desert regions of the world.


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