Aspect
You can Craft non-technology objects made of bone, ironwood, stone, venomwood, and wood up to Tier 1 + TT.
Boost: Gain +1 + TT/2 on Salvage rolls with objects of these materials.
Spell - Infusion
Requirements: 7 Combined Tiers of Elude and Magic
Target corpse in 3 + TT range becomes a Zombie or set of bones in 3 + TT range becomes a Skeleton. It has no non-Root abilities, Tier 1 in each Might and Finesse skill, and Tier 0 in all others.

1 + TT hours

Nature
Boost: The creature acts as if Bonded to you.
Aspect
Requirements: 7 Combined Tiers of Nimble and Tools
If you can craft wood objects, you can craft ancient bone, living wood, obsidian, orichalcum, and sleepwood objects of the same Tier. If you can craft steel objects, you can craft adamantine and mythral objects of the same Tier. If you can craft leather objects, you can craft angelhide, demonhide, dragonhide, and spidersilk objects of the same Tier.
Boost: Gain +1 + TT/2 on Salvage rolls with objects of these materials that you can craft with.
Aspect
Requirements: Root Shifter
When you become or form an object made of bone, bronze, steel, stone, or wood, gain all effects, properties, and traits of the object, including functions of technology.
The scholars claim that mimics and Shifters are kin.
Talent
Requirements: Root Shifter
Form the shape of a single contiguous object in your Grip with up to 3 Bulk. It is part of your body and made of bone. You can use the object as normal, though it cannot leave your Grip. If the object is technology or magical, do not gain its function.

Until unconscious
A good craftsman always has the right tool for the job.