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Sentient Object
| When chosen as your Primary Species, gain each of these features. |
| If Full-Blooded: Choose any object. The object is this creature's body. Counts as an object and a creature. Can control moving parts like limbs. | | Replace Sight with Displacement as your Primary Sense. | | Object Body: Cannot be a playable character, has 0 Energy Pool, and no Training Limit. Secondary Species must be Sentient Object. | | Silent Speech: Does not require the use of sound or gestures for any purpose. Gain telepathy with 1 range. | | Base Skills: Each Skill Tier begins as Tier 0 and can be increased up to 4 as part of creation. | Movement Types: None |
| Size | Height | Weight | Adventure Age | Old Age | Sage Age |
| ? | 0'0" - 0'0" | 0 - 0 pounds | 0 years | 0 years | 0 years |
| Root Abilities - If Sentient Object is your Primary Species, you may learn 1 of these during character creation by assigning AP. |
Aspect
If you are Cursed, while worn or Gripped, the curse instead affects that creature.
| Species Abilities - If Sentient Object is your Primary or Secondary Species, you may learn these by assigning AP.
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Aspect
Reduce your DL of Awareness with Displacement by 2 + TTx2.
Aspect
Gain +1 + TT range with Telepathy.
Trick - Suppression
While Held, attack Poise with Zeal. On success, the creature Drops you. You can Manifest this as a reaction to being Gripped.
Boost: The creature cannot Grip you for 1 + TT minutes.
Aspect
When you would pay an Energy cost, a creature holding or wearing you can pay the cost instead.
Boost: As a creature chooses not to pay the cost, attack Poise with Magic to force the payment.
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