Introduction
The Essentials
Skills & Rolling Dice
Timing & Actions
Affinities
Knowledge
Utility Actions
Complex Utility Actions
Social Actions
Conflict
Damage & Healing
Ailments
Conditions
The Battlefield
Maneuver
Conflict Actions
Bodies
Base Traits
Senses
Magic
Abilities
Form
Styles
General
Affinity Masteries
Gear
Weapons
Armor
Magical Gear
Adventuring Gear
Technology
Worldly Gear
Your Story
Playable Species
Creation
Advancement
Character Sheet
Pre-Built Characters
Environments
Diseases
Poisons
Services
Vehicles
Shopping
Guilds
Laws & Bounties
Crafting
Gambling
Fumbles
Realistic Mode
The Soulweaver
Creatures
Location Sheet