Lock 1 + TT/2 Movement Types. Increase the amount of time until you must roll for Overexertion with Locked Movement Types by 5 + TT x 5 minutes.
Boost: Using your Primary Movement Type does not prevent you from being in a Stance.
Magical Objects
Poisons
Weapons
Armor
Mundane Objects
Materials
Clothes
Traps
Types not found: magical gear, poisons, weapons, armor, mundane objects, materials, clothes, traps.