You can don armor in half the time. Ignore 1 + TT/4 Bulk of worn armor to determine your carried Bulk.
Boost: While donning armor on all parts, gain 1 Physical Reduction. Reduce your armor penalty by TT/3.
Magical Objects
Poisons
Weapons
Armor
Mundane Objects
Materials
Clothes
Traps
Types not found: magical gear, poisons, weapons, armor, mundane objects, materials, clothes, traps.