Use Melee Strike. Replace all effects of the attack with cause Tier 1 Trauma.
Boost: Roll 1d12 to allow you to use this Trick again this turn, DL 9 - TT/2.
Magical Objects
Poisons
Weapons
Armor
Mundane Objects
Materials
Clothes
Traps
Types not found: magical gear, poisons, weapons, armor, mundane objects, materials, clothes, traps.