Increase the size of creature you can Hinder Movement against by 1 + TT/3.
Boost: After you successfully Hinder Movement, cause 1 + TT/4 Movement Pips.
Magical Objects
Poisons
Weapons
Armor
Mundane Objects
Materials
Clothes
Traps
Types not found: magical gear, poisons, weapons, armor, mundane objects, materials, clothes, traps.